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Robert Kjoder's article from October 1st, 2013 reviews the new B:TS demo opening with:

Similar to his previous games Heavy Rain and Indigo Prophecy, Beyond is the furthest thing from a conventional video game you can possibly play, to the point where people bicker left and right as to whether the studio is even creating games. Instead of shooting the same generic enemies or partaking in some other conventional method of gameplay, Quantic Dream primarily has you interacting with context sensitive button presses and dialogue mechanics, both of which bend the story in different directions from player to player.

Full article here.

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