A very brief article on by Jason Dunning from February 13th, 2013 states:

" will be “quite different” from Heavy Rain , with no QTEs [a series of simon says style reactions required to be properly executed by the player in order to complete an event, usually resulting in a cut scene or other restricted but polished visual] appearing in the game, opting for new gameplay mechanics instead that will “play more in line with what gamers expect” from a modern action-adventure title."

Full article here

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